The digital native has been part of the gaming world most of their lives. Can games help prepare them for their future? From “The Gamer Disposition” by John Seely Brown and Douglas Thomas, I realized that there are multiple characteristics that can also prepare gamers to be leaders in the business and education worlds. The …
Predictions about technology have a way of coming true, but sometimes, predictions are so far off that history makes them a great punchline. This infographic shows predictions about technology failing.
7 Questions to ask your teachers, students, and parents about bringing your own device to school. Barbara shares some tips and strategies to move to 1:1 with everyone using their own device.
Barbara was unplugged for 2 days and survived. She just found out what happens in 60 seconds in the Internet.
Flip your classroom to have more access to your students. Be the guide on the side and do your lecturing virtually.
Barbara Bray writes about teaching and learning. It is about kids, their lives and letting go so they can learn. Stop teaching tools and testing them about facts they don’t need for their future.
Barbara updates her post on how to use your Personal Learning Network (PLC) to help your Professional Learning Community (PLC) become a Community of Practice (CoP).
Concerns Based Adoption Model (CBAM) was adapted for teachers who plan to transform teacher-centered classrooms to student-centered learning. Use the stages to guide change at each level.
Barbara is a technology integration coach at two middle schools in Oakland Unified and shares some of the cool projects she is lucky to be co-designing. Project-based learning is the way to go.
There are design issues that make the game Angry Birds addictive for so many people. Barbara writes about using this game as a model to design learning activities.